Expert in unarmed brawling. Can knock enemies back with an Uppercut or stun all around with a sweeping kick.-Unlock with 6500 morale for Kongregate/mobile versions; unlock by earning Heavy Metal Hero Achievement for Steam version-
Base Damage: Min 1, Max 3
Starter Set Edit
|Basic||None||X||X||Gloves of Dexterity||Boots of Escape||X||Full Healing Potion|
|Extra||None||X||X||Brawler's Hand Wraps (Fightin' Mitts)||Boxer's Boots (Fightin' Shoes)||X||2x Potion of Invincibility and 1x Potion of Rage (Fightin' Stuff)|
(Starting Perk) - Inspire extra Morale by killing stunned or dazed enemies. (+10 morale)
- Thick Skull
(Unlock 7500 morale) - +1 base Magic Resist. Daze effects expire twice as quickly.
- Wrecking Ball
(Unlock 7500 morale) - 'Sweep' pushes enemies back a square. Effect is improved by the Knockback talent.
- Spitting Blood
(Unlock 6500 morale) - Live for the fight! Lose 1 attack at high health (100% to 75% health), but inflict extra blinding criticals when badly wounded. (50% health or lower, you gain an extra 50% crit rate and these crits blind)
- I Travel Light
(Unlock 12,500 morale) - Refuse Armor and Hats to hone your unarmed style even further. +2 base Attack and Speed. [Body and Headwear cannot be equipped while I Travel Light is active.]
- Fightin' Mitts
(Unlock 1600 morale) - Start with Brawler's Hand Wraps.
- Fightin' Shoes
(Unlock 4800 morale) - Start with Boxer's Boots.
- Fightin' Stuff
- Fightin' Words
(Unlock 9000 morale) - +2 base Intelligence
- Footwork (+multi)
Run faster. Hit harder.
- +1 speed, +1 attack
- +2 speed, +2 attack
- Unarmed (+damage)
Greatly increase your punching damage.
- 2-4 damage
- 3-5 damage
- 4-6 damage
- 5-8 damage
- 6-10 damage
- Toughness (+HP)
Your experience in battle hardens you against all kinds of damage.
- +7 hp each rank. Unlimited ranks.
- Headbutt (Upgrade)
*Minimum level: 4
*Buy previous talent. (Footwork)
*Can't get this if you have Come At Me.
- Come At Me (Skill)
*Minimum level: 4
*Buy previous talent. (Unarmed)
*Can't get this if you have Headbutt.
- Chi Mastery (Passive)
Master the flow! Finishing enemies with Uppercut or Headbutt, or while they're Dazed, will drop extra health orbs.
*Minimum level: 4
*Buy previous talent. (Toughness)
- +1 bonus orb rate
- Reflexes (Passive)
Whenever an enemy would land a hit, gain a chance to dodge sideways into a free square if possible.
*Minimum level: 3
- +20% dodge chance
- +40% dodge chance
- Knockback (Passive)
Dramatically increase the distance enemies are knocked back by your Uppercut or Headbutt skill.
*Minimum level: 6
*Buy previous talent. (Headbutt or Chi Mastery)
- Fatality (Passive)
*Minimum level: 6
*Buy previous talent. (Chi Mastery)
- As a swift melee class, it's important to focus on overall getting more attack or health. Speed is worth getting if you already do high damage.
- Skills with Knockback will send a enemy into other enemies which will damage those enemies as well.
- Knockback can be used to push a enemy into a pit.
- Headbutt, Sweep and Uppercut will always hit.
- Unarmed Vital Strike will make you switch places with a enemy, inflict -4 speed, and do a guaranteed critical hit.
You can sharpen your fists with a Whetstone.[removed in v 1.19]
- The Pugilist cannot use the Tome to increase stats, instead the Pugilist will throw ít at an enemy, dealing 2-8 damage. When thrown, the Pugilist will quote "Eat Book".
Flavor Text Edit
Act 1 Edit
|Act 1 Text|
|The Village||At last! A fight! Is anyone here a worthy challenger?|
|The Forest||The bandits were weak. You press on, daring them to respond.|
|The Town||You stride purposefully into the fortress. Here, you are sure, is the opponent you seek.|
|The Keep||A song of battle roars in your heart. Onward!|
|Asterion's Lair||The minotaur lord and his two lieutenants must be here. Time to test your strength!|
Act 2 Edit
|Act 2 Text|
|The Mountain Path||You charge up the path, willing your blood to ever greater heat.|
|The Monastery||The Dragon Cult have powerful warriors, or so you've heard. Let's see what they've got!|
|Spider Nests||Ha! Spiders. Eight legs and they don't know how to use them.|
|The Caves||You step into the cavern's shadows, hopeful there's more fight in here than there was outside.|
|The Mines||This entire army can't stop you! Where's the queen?|
|Xiatol's Lair||Through the gloom, you see a dragon. Huh. Too easy! You thought she'd be bigger.|
Act 3 Edit
|Act 3 Text|
|City Gates||The outpost guards look pretty soft in their fancy outfits. Tch. So civilized. Maybe they'll form a queue?|
|City Streets||This is barely a challenge! You push on, eager for a real battle.|
|Mage Academy||Magic tricks against your fists. Bring it on!|
|Academy Basement||The fight's gone out of the mages. Surely there's something here worth making the trip for?|
|The Wasteland||You eye the monstrous horrors roaming the plains. This is more like it!|
|Alien Palace||Yes! This is a battle! This is what you live for!|
|Shiurath's Domain||Nothing can defeat you!|
The Tower Edit
|1st Floor||They say the Tower kills everyone who enters. You accept this challenge!|
|Boss Floor||A champion of the Tower stands ahead. Finally - a worthwhile battle!
|Tower Block Cleared||They grow stronger! You grow stronger! You thrill with the heat of combat.|