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INgpXuJ

DescriptionEdit

Pugilist Icon

Expert in unarmed brawling. Can knock enemies back with an Uppercut or stun all around with a sweeping kick.
-Unlock with 6500 morale-

Base StatsEdit

Base Stats
Normal Hard Suicide

Health

18 16 14
Attack 9 9 9
Defense 10 10 9
Speed 9 8 7
Intellect 8 8 8
Faith 9 9 9
Magic Resist 0 0 0
Stealth 0 0 0

Base Damage: Min 1, Max 3

No weapons

Starter Set Edit

Weapon Body Headwear Gloves Footwear Jewelry Items
Basic None X X Gloves of Dexterity Boots of Escape X Full Healing Potion
Extra None X X Brawler's Hand Wraps (Fightin' Mitts) Boxer's Boots (Fightin' Shoes) X Potion of Invincibility and Potion of Rage (Fightin' Stuff)

PerkEdit

  • Knockout

(Starting Perk) - Inspire extra Morale by killing stunned or dazed enemies. (+10 morale)

  • Thick Skull

(Unlock 7500 morale) - +1 base Magic Resist. Daze effects expire twice as quickly.

  • Wrecking Ball

(Unlock 7500 morale) - ​'Sweep' pushes enemies back a square. Effect is improved by the 'knockback' talent.

  • Spitting Blood​

(Unlock 6500 morale) - Live for the fight! Lose 1 attack at high health (100% to 75% health), but inflict extra blinding criticals when badly wounded. (50% health or lower, you gain an extra 50% crit rate and these crits blind)

  • I Travel Light

(Unlock 12,500 morale) - Refuse Armor and Hats to hone your unarmed style even further. +2 base Attack and Speed.

GearEdit

  • Fightin' Mitts

(Unlock 1600 morale) - Start with Brawler's Hand Wraps.

  • Fightin' Shoes

(Unlock 4800 morale) - Start with Boxer's Boots.

  • Fightin' Stuff

(Unlock 4800 morale) - Start with two Potion of Invincibility and a Potion of Rage.

  • Fightin' Words

(Unlock 9000 morale) - +2 base Intelligence

TalentsEdit

-Start-


-Set 1-

  • Footwork (+multi)

Run faster. Hit harder.

  1. +1 speed, +1 attack
  2. +2 speed, +2 attack


  • Unarmed (+damage)

Greatly increase your punching damage.

  1. 2-4 damage
  2. 3-5 damage
  3. 4-6 damage
  4. 5-8 damage
  5. 6-10 damage


  • Toughness (+HP)

Your experience in battle hardens you against all kinds of damage.

  1. +7 hp each rank. Unlimited ranks.

-Set 2-

*Minimum level: 4

*Buy previous talent. (Footwork)

*Can't get this if you have Come At Me.

*Minimum level: 4

*Buy previous talent. (Unarmed)

*Can't get this if you have Headbutt.


  • Chi Mastery (Passive)

Your control of life forces is sufficient to increase the drop rate of health orbs from defeated enemies.

*Minimum level: 4

*Buy previous talent. (Toughness)

  1. +50% health drop rate (1.5* multiplier)
  2. +100% health drop rate (2* multiplier)

-Set 3-

  • Reflexes (Passive)

Whenever an enemy would land a hit, gain a chance to dodge sideways into a free square if possible.

*Minimum level: 3

  1. +20% dodge chance
  2. +40% dodge chance


  • Knockback (Passive)

Dramatically increase the distance enemies are knocked back by your Uppercut or Headbutt skill.

*Minimum level: 6

*Buy previous talent. (Headbutt or Chi Mastery)


*Minimum level: 6

*Buy previous talent. (Chi Mastery)

NotesEdit

  • As a swift melee class, it's important to focus on overall getting more attack or health. Speed is worth getting if you already do high damage.
  • Skills with Knockback will send a enemy into other enemies which will damage those enemies as well.
  • Knockback can be used to push a enemy into a pit.
  • Headbutt, Sweep and Uppercut will always hit.
  • Unarmed Vital Strike will make you switch places with a enemy, inflict -4 speed, and do a guaranteed critical hit.
  • You can sharpen your fists with a Whetstone. [removed in v 1.19]
  • The Pugilist cannot use the Tome to increase stats, instead the Pugilist will throw ít at an enemy, dealing 2-8 damage. When thrown, the Pugilist will quote "Eat Book".

Flavor Text Edit

Act 1 Edit

Act 1 Text
Floor Dialogue
The Village At last! A fight! Is anyone here a worthy challenger?
The Forest The bandits were weak. You press on, daring them to respond.
The Town You stride purposefully into the fortress. Here, you are sure, is the opponent you seek.
The Keep A song of battle roars in your heart. Onward!
Asterion's Lair The minotaur lord and his two lieutenants must be here. Time to test your strength!

Act 2 Edit

Act 2 Text
Floor Dialogue
The Mountain Path You charge up the path, willing your blood to ever greater heat.
The Monastery The Dragon Cult have powerful warriors, or so you've heard. Let's see what they've got!
Spider Nests Ha! Spiders. Eight legs and they don't know how to use them.
The Caves You step into the cavern's shadows, hopeful there's more fight in here than there was outside.
The Mines This entire army can't stop you! Where's the queen?
Xiatol's Lair Through the gloom, you see a dragon. Huh. Too easy! You thought she'd be bigger.

Act 3 Edit

Act 3 Text
Floor Dialogue
City Gates The outpost guards look pretty soft in their fancy outfits. Tch. So civilized. Maybe they'll form a queue?
City Streets This is barely a challenge! You push on, eager for a real battle.
Mage Academy Magic tricks against your fists. Bring it on!
Academy Basement The fight's gone out of the mages. Surely there's something here worth making the trip for?
The Wasteland You eye the monstrous horrors roaming the plains. This is more like it!
Alien Palace Yes! This is a battle! This is what you live for!
Shiurath's Domain Nothing can defeat you!

The Tower Edit

Tower Text
Floor Dialogue
1st Floor They say the Tower kills everyone who enters. You accept this challenge!
Boss Floor A champion of the Tower stands ahead. Finally - a worthwhile battle!


Another champion! Will this one be your equal?.


Bring the strong! The powerful! You'll defeat them all!

Tower Block Cleared They grow stronger! You grow stronger! You thrill with the heat of combat.

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