"One of my rules for Legendary items is, whenever possible, they have to add an unexpected way of getting you killed." -randomnine
These exclusive items are found in rare black and gold chests. The legendary consumables can be made by using Combine. Contrary to regular chests, their content doesn't change when reloading the game, so you cannot increase your chance to get a Legendary Item by reloading the game.
Some legendaries seem harder to get than others. Dark Rosary, Lover's Necklace, Seeker's Band, Windrunners, Pierremont's Folly, Restless Blade and Weeping Katana seem more common than the others (especially Lover's Necklace, Seeker's Band, Windrunners, Pierremont's Folly and Restless Blade).
Chest Probabilities: Edit
Probabilities have been calculated according to the table below. Chance is based on difficulty selected, Archaeologist skill, and number of legendaries dropped already. (Tower uses normal column.)
With the presence of the Alchemist's Archaeologist perk, the probability is raised by +.01 (+1%), except for (Normal, Second).
Triple Threat Tips:Edit
- If you are planning on getting the "Triple Threat" achievement on Tower, you must play as an Alchemist with the Archaeologist perk. You still have to be extremely lucky.
- You cannot get more than 2 legendary chests, which means you must craft the item. If you do not get a weapon and armor out of the legendary chests, give up.
- Focus on Wits (skill) and Intellect (stat) if you want to do this on Tower, and don't expect to craft a Legendary inside the first Tower block. Clearing a Tower block raises skill caps.
- On the other hand, picking a "Suicide" mode stage will not require Archaeologist (allowing you to pick Steady Hands). However, note that the theoretical odds are very much stacked against you getting both chests considering that even Act 3 has only 9 stages, and there is a chance you won't get exactly a weapon and an armor.
ArmorEditCloak of Shadows
Orb of Renewal
Potion of Carapace
Scroll of Nova
WeaponsEditAxe of Thousands